Reposted with corrections from: http://stelar.edc.org/projects/13341/profile/visualization-basics-using-gaming-improve-computational-thinking-ugame
SUMMARY
The Visualization Basics: Using Gaming to Improve Computation Thinking project began a pilot study year with 12 teachers of grades 5-9 and 133 students who were enrolled in robotics/gaming clubs in rural and small towns in Wyoming in the spring of 2014.
DESCRIPTION
This ITEST Strategies project is developing, implementing and studying an intervention for students and teachers in ten middle schools in Wyoming that includes computational thinking and spatial visualization in the contexts of gaming and robotics. It is impacting 42 teachers and their students. The project is delivering the content using culturally responsive pedagogy (CRP). The CRP emphasis is being implemented in the proposed intervention and is strongly reflected in the project personnel, which includes representatives from African American, Latino, and Asian cultures, as well as in the recruitment plan, which also includes females and disabled persons. The lead institution is the University of Wyoming, with cooperation from the National Center for Atmospheric Research and evaluation by MERAssociates. Alexander Repenning of the University of Colorado is providing teacher professional development in computational thinking.
SUMMARY
The Visualization Basics: Using Gaming to Improve Computation Thinking project began a pilot study year with 12 teachers of grades 5-9 and 133 students who were enrolled in robotics/gaming clubs in rural and small towns in Wyoming in the spring of 2014.
DESCRIPTION
This ITEST Strategies project is developing, implementing and studying an intervention for students and teachers in ten middle schools in Wyoming that includes computational thinking and spatial visualization in the contexts of gaming and robotics. It is impacting 42 teachers and their students. The project is delivering the content using culturally responsive pedagogy (CRP). The CRP emphasis is being implemented in the proposed intervention and is strongly reflected in the project personnel, which includes representatives from African American, Latino, and Asian cultures, as well as in the recruitment plan, which also includes females and disabled persons. The lead institution is the University of Wyoming, with cooperation from the National Center for Atmospheric Research and evaluation by MERAssociates. Alexander Repenning of the University of Colorado is providing teacher professional development in computational thinking.
Welcome to the Visualization Basics: uGame-iCompute Project!